Wednesday, October 30, 2013

Let me ramble while I cook some chicken.







So I've finally decided to completely stop editing Eleison, and may start posting bits and pieces of it here. If one of the 30ish~ Literary Agents I've contacted doesn't get back to me I'll most likely end up going the route of self-publishing. I'd much rather start my next project and keep the creative juices flowing.

That being said, creating a visual novel entirely alone is going to take quite some time... I don't see the project being done before two years are up, but oh well... guess I'll just give it my all and keep committed. I feel confident in doing every part of it other than the CGs, I think I could manage the art for the backgrounds and sprites, but I love those fantastic CGs that you're rewarded with as routes go on. Guess it'll all come down to practice, practice, practice.

I'm about 30% through Fate/Stay Night. I like it so far, I'm really hoping it loves up to it's hype and I can add it on that top 10 list I plan on writing up soon. One thing I didn't like about the 'Fate' route was the fact that nearly every time somebody 'died' they were actually fine the next moment. The writing tries to make the reader think a character is dead everytime they withstood some sort of great attack, and then they, in fact, survive. It's a cliche that most Shonen's have I know, but it's something that really only takes away from a fight sequence or when somebody actually dies. If I think somebody has died 7 times within a story, it'll be much less dramatic when they actually do. The amount of h-scenes started to get to me as well, but many visual novel authors are forced to write h-scenes so the game sells better.

More Angel Beats information came out recently. The visual novel will be released in about 6 parts, with a new installation every 6 months. The first part of the novel will be released in spring of 2014, so we'll have new Angel Beats material until 2016. The article (http://yaraon.blog109.fc2.com/blog-entry-19583.html) also mentions that every character will have a route (TK!) and the FIRST installation will have more CGs alone than Clannad. Pretty awesome news, in my opinion... I just hope that whoever translates it does it as fast as they possibly can, super hyped about this VN.

Refrain has also began airing. Kurugaya's route was rushed, but well done for the 3 episodes it lasted. JC Staff has been doing a fine job thus far, I just can't imagine them fitting all of Rin2 and Refrain into the remaining episodes. Refrain is one of my favorite true routes of all time, and I'd hate to see them destroy the anime adaption, as it is great potential to get more people playing VNs. The biggest complaint I have about the newest episode (First episode of Rin2) was the text face Rin wrote in her message was wrong, and not the one she used in the VN. This sounds like an extremely stupid complaint, but it's actually somewhat significant for a scene later on that really strangled my soul.

That's about all I have for now, I'll have a full review of Fate/Stay up as soon as I finish it, which should hopefully be by the end of next week. I've had 'Heartbeat, Heartbreak' by Shoji Meguro, from the Persona 4 OST on repeat for about 6 hours now... it's such a fantastically relaxing song.  http://www.youtuberepeater.com/watch?v=isw1ZCMK5-g

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